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Project

UCT for Games and Beyond is an EPSRC-funded project jointly run by Imperial College London and the Universities of Essex and Bradford.
The aim of this three year project (2010-2013) is to fully explore the MCTS algorithm and investigate its use in novel domains.

Imperial Team (EP/I001964/1 - £546,000)
The Imperial team will investigate the use of MCTS for procedural content generation in creative domains, including the analysis, optimisation and design of new games, music and artwork.
      PI:  Dr Simon Colton
    RA:  Dr Cameron Browne
  PhD:  Stephen Tavener

Essex Team (EP/H048588/1 - £471,000)
The Essex team will investigate the application of MCTS in continuous and real-time domains, such as the control of non-player characters in video games and robot movement planning.
      PI:  Prof. Simon Lucas
    RA:  Dr Philipp Rohlfshagen
  PhD:  TBA

Bradford Team (EP/H049061/1 - £465,000)
The Bradford team will investigate non-deterministic applications of MCTS with particular emphasis on complex games such as "euro" board games and Magic: The Gathering.
      PI:  Prof. Peter Cowling
    RA:  Dr Ed Powley
  PhD:  Daniel Whitehouse

This web site is a by-product of the project that we hope will benefit other MCTS researchers.